![]() ![]() It's found on the Saves tab right click context menu.ĭid you find a solution ? It seems I have the same problem when updating from OBSE 020 to OBSE 021. You could also do the same with Wrye Bash (and with it no need to bother with co-save renaming). Same with any other OBSE plugin's co-saves (e.g. So if you ran OAF on a save named MySave09.ess then the fixed save would be named OAF_MySave09.ess and you would rename a copy of MySave09.obse to OAF_MySave09.obse to match. You just need to be sure to rename a copy of your OBSE co-save to match the fixed file. If it's that then using OAF - Oblivion Animation fixer could help. Thank you for helping me Striker879 wrote: Slow as in the stuck animation bug? ![]() But my game goes too slow when I use this tool and this is really anoying. ![]() I don't use many obse plugins, just some of them. ![]() But when i open it with oblivion.exe, my games goes perfectly.Īlso, i noticed that if i create a new game and i start to play with it, it can become laggy with time, when i start making savegames. Whenever i use OBSE and i load an old savegame, FPS rates drops, i don't know why. Please, first of all, sorry if i am such a noob or if i'm bothering someone with a stupid problem. I have a problem with OBSE, it's making my game slow. ![]()
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